/*
 * Albareth - an action roleplaying game.
 * Copyright (C) 2008 Jens Anuth
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 *   02110-1301, USA.
 * 
 * $Id: SlickTileset.java 35 2008-05-05 14:16:37Z jens464 $
*/
package albareth.frontend.slick;

import org.newdawn.slick.Image;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.SpriteSheet;

import albareth.frontend.Tileset;


public class SlickTileset extends Tileset
{
    private SpriteSheet _sheet = null;
    
    public SlickTileset(String sheetUri, int tileWidth, int tileHeight)
    {
        super(sheetUri, tileWidth, tileHeight);
    }

    public void initialize() throws SlickException
    {
        if (_sheet == null) {
            _sheet = new SpriteSheet(getTilesetUri(), getTileWidth(), getTileHeight());
        }
    }

    public Image getTileImage(int tileX, int tileY)
    {
        return _sheet.getSprite(tileX, tileY);
    }





}
